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AI Insights · Timothy · October 2024

Top 5 io Games Performance on Android in Central America, Q3 2024

Explore the performance trends of the top 5 io games on Android in Central America during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 io Games Performance on Android in Central America, Q3 2024

During the third quarter of 2024, the top io games on the Android platform in Central America showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at the metrics for these games, according to Sensor Tower data.

Snake.io - Fun Snake .io Games from Kooapps Games saw significant activity throughout the quarter. Weekly downloads peaked at approximately 218K in mid-August, while weekly revenue fluctuated, reaching a high of around $222 in late August. The game maintained a strong user base, with weekly active users consistently hovering around 1.4M at its peak in late July.

Hole.io by VOODOO experienced a notable increase in weekly downloads, peaking at roughly 245K in the week of August 19. Revenue trends showed gradual growth, with the highest weekly revenue around $168 at the end of September. The game also saw a significant rise in active users, reaching approximately 882K in mid-August.

Snake Clash! from Supercent, Inc. demonstrated steady performance, with weekly downloads peaking at about 108K in late July. Revenue trends were relatively stable, with a peak of $215 in the same period. Active users showed a gradual increase, surpassing 410K towards the end of the quarter.

Paper.io 2, another title from VOODOO, displayed varied performance. Weekly downloads surged to approximately 124K by late September, while revenue peaked at around $230 during the same period. The game also witnessed a significant boost in active users, reaching over 367K by the end of September.

Finally, Mosquito.io by Supercent, Inc. saw moderate activity, with downloads peaking at around 81K in late July. Although revenue remained minimal, active users showed a consistent upward trend, reaching approximately 285K by the end of the quarter.

These insights offer a glimpse into the dynamic landscape of io games in Central America on the Android platform during Q3 2024. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024